/apollo

A JS library for custom cursor

Primary LanguageTypeScript

Apollo

An engine to create custom cursor animations and effects.

Installation

Apollo s written in typescript and available as npm package with the alongside types definitions. So install as always

# Install package
npm install @adoratorio/apollo

Usage

Then it can be required or imported as module

import Apollo from '@adoratorio/apollo';
const apollo = new Apollo({ });

From now on you can instanciate and register plugins to handle the rendering of the amount with different teqniques or to add functionalities. Plugins stucture is explained later.

For the plugins they can also be imported singularly as modules from the plguins folder and then registered using the registerPlugin method.

import CSSRender from '@/adoratorio/apollo/plugins/css-render';
apollo.registerPlugin(new CSSRender({ /* ... plugin options */ }));

Available options

Apollo accept in the constructor an option object with the following possible props.

parameter type default description
easing Easing { mode: Apollo.EASING.CUBIC, duration: 1000 } An easing object used to describe the cursor element aniamtion
initialPosition Vec2 { x: 0, y: 0 } A Two components (x, y) vector to determinate the strarting position of the cursor element
detectTouch boolean true If the touch events counts as valid interaction to evaluate a new cursor position
aion Aion new Aion() An Aion instance to be used as engine, if not submitted one will be created for you

APIs

Public Methods

registerPlugin()

Register a plugin inside the current Apollo instance. Return a string with the registration id, useful for unregister

apollo.registerPlugin(plugin : ApolloPlugin) : string

Parameters

parameter required description
plugin ApolloPlugin The instance of the plugin to register

registerPlugins()

Register multiple plugins inside the current Apollo instance. Return an array of strings with the registration ids in positional corrispondence with the provided plugins array

apollo.registerPlugins(plugin : Array<ApolloPlugin>) : Array<string>

Parameters

parameter required description
plugin ApolloPlugin The instance of the plugin to register

unregisterPlugin()

Remove a plugin from the current Apollo instance using the registration id of the plugin. Return true if the plugin was found and unregistered

apollo.unregisterPlugin(id : string) : boolean

Parameters

parameter required description
plugin ApolloPlugin The instance of the plugin to register

getPlugin()

Get instance of a registerd plugin using his name

apollo.getPlugin(name : String) : ApolloPlugin | undefined

Parameters

parameter required description
name string The name of the plugin to retrive

startMouseTracking()

Starts the mouse tracking per frame. Same as apollo.trackMouse = true.

apollo.startMouseTracking();

stopMouseTracking()

Stops temporarly the mouse tracking per frame. Same as apollo.trackMouse = false.

apollo.stopMouseTracking();

Instance Properties

The Apollo instance exposes two main properties:

coords

• Type: interface Vec2 { x:number, y:number } With x and y props exposes the current smoothed position in screen pixels, updated frame-by-frame.

normalizedCoords

• Type: interface Vec2 { x:number, y:number } With x and y props exposes the current smoothed position in normalized values from -1 to 1, updated frame-by-frame.

mouse

• Type: interface Vec2 { x:number, y:number } With x and y props exposes the current native mouse pointer position in screen pixels, updated frame-by-frame.

normalizedMouse

• Type: interface Vec2 { x:number, y:number } With x and y props exposes the current native mouse pointer position in normalized values from -1 to 1, updated frame-by-frame.

velocity

• Type: interface Vec2 { x:number, y:number } With x and y props exposes the diffrence in time from the previous frame of the smoothed coords (not the mouse) indicating how much they have change in one frame using absolute values, updated frame-by-frame.

direction

• Type: interface Vec2 { x:number, y:number } Comparing the previous frame and the current one holds the value of the direction the cursor is moving -1 for right to left and bottom to top, 1 for left to right or top to bottom. Can be multiplied with velocity to have full information about the cursor movement compared to previous frame.

trackMouse

• Type: boolean Get or set the current mouse tracking state. If true the mouse is being tracked and the coords and mouse are updated respectively. If false it will stop recording mouse position (not the frame or the engine itself).