Pirate Engine Prototype 2
This is the second prototype of the Pirate Engines new implementation. Now we work with JSFML, the wrapper to SFML. So we work with OpenGL and can provide much more performance and features.
The Pirate Engine is an easy to use 2D Engine for Java Decvelopers. The entire Engine is implemented in Java except the underlying Renderer from SFML. But SFML or JSFML provides all common operating systems like Windows (both 32 and 64 bit), Linux (also 32 and 64 bit) and Mac.
If you want to build this source, you need the JSFML Dependency. You can get it here: http://jsfml.org/?page=download
Note, that the current Code is based on the JSFML release from July 31, 2013.
Tutorials to the Pirate Engine will follow, if we are ready to release something. To get help, feel free to contact us at our Forum here: http://forum.mds-tv.de Alternatively you can contact us via mail: info@pirate-engine.org
If you want to contribute, feel free to fork the code, to do pull requests and more :)