AetherInteractiveLtd/Tina
☄ A high-tech framework for the future of experiences on Roblox
TypeScriptGPL-2.0
Issues
- 0
ECS: Change to flyweight behavior
#109 opened by TrippTrapp84 - 0
ECS: Add default values to components
#51 opened by christopher-buss - 2
ECS: Remove systems needing a direct reference to another system for scheduling.
#44 opened by christopher-buss - 0
- 0
- 4
ECS: Entities created during the `initialize` step will not match to `enteredQuery`
#65 opened by christopher-buss - 2
ECS: Create entity "prefabs"
#67 opened by christopher-buss - 0
- 3
ECS: Investigate usage with UI
#48 opened by christopher-buss - 1
User: Users.get() will error on the server if Tina.setUserClass hasn't been set
#61 opened by adam-drake1 - 1
- 1
ECS: Investigate SIMD support.
#49 opened by christopher-buss - 0
ECS: Argument of type 'Component<{}>' is not assignable to parameter of type 'RawQuery'
#64 opened by christopher-buss - 0
- 0
Networking: Endpoints can't be registered before Tina.registerGame() is called
#60 opened by adam-drake1 - 0
- 1
ECS: Remove forEach on queries
#42 opened by christopher-buss - 4
- 0
ECS: Debug dashboard
#52 opened by christopher-buss - 0
ECS: Add a dedicated replication module
#45 opened by christopher-buss - 0
ECS: Add hot reloading support.
#43 opened by christopher-buss - 0
Remove GH Actions-related dependencies
#34 opened by RigidStudios - 0
Process class should be an EventEmitter
#23 opened by RigidStudios - 0
Add a way to clean-up the game processes
#18 opened by RigidStudios - 2
We need a Style Guide.
#7 opened by RigidStudios