Afr0Games/Project-Dollhouse

Bmp bitmap should be saved in container??

francot514 opened this issue · 4 comments

Just for general easy access modification to the bmp chunk data, a bitmap property that allow easy access for avoid use of extra streams...

Afr0 commented

Not sure exactly which container you're talking about, but the way it's like that is most likely to save memory.

Date: Wed, 24 Jun 2015 17:41:52 -0700
From: notifications@github.com
To: Project-Dollhouse@noreply.github.com
Subject: [Project-Dollhouse] Bmp bitmap should be saved in container?? (#154)

Just for general easy access modification to the bmp chunk data, a bitmap property that allow easy access for avoid use of extra streams...


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I mean create bitmap property to avoid need to read chun data stream each time, that way you can export or reuse it again..

Afr0 commented

Hm, I see what you mean. Why don't you do that yourself? It shouldn't be hard. When you're done, either submit a pull request or post the code on the wiki, and I will add it :)

Date: Thu, 25 Jun 2015 12:31:17 -0700
From: notifications@github.com
To: Project-Dollhouse@noreply.github.com
CC: afr088@hotmail.com
Subject: Re: [Project-Dollhouse] Bmp bitmap should be saved in container?? (#154)

I mean create bitmap property to avoid need to read chun data stream each time, that way you can export or reuse it again..


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Ok nevermind, it had to be changed in all tso client code for better usage, and that means rewrite a lot of code for loading spf files and other...