/Maze

Primary LanguageC

This is my introduction to graphics... I use the SDL api to interact with graphics and the keyboard...(audio later) The mission is to make a labyrinth like those in a real-game... where the moving sprite or player can move around without colliding with objects They should also interact with the objects within a specified number of rulesets *The main concept used is Raycasting: Drawing vertical lines and shading them to make walls... from the distance a square object on a grid is from the users point of view.