BufferUtil |
BufferUtil = "sleitnick/buffer-util@0.3.0" |
Buffer utilities |
Comm |
Comm = "sleitnick/comm@1.0.1" |
Comm library for remote communication |
Component |
Component = "sleitnick/component@2.4.8" |
Component class |
Concur |
Concur = "sleitnick/concur@0.1.2" |
Concurrent task handler |
EnumList |
EnumList = "sleitnick/enum-list@2.1.0" |
Enum List class |
Input |
Input = "sleitnick/input@2.3.0" |
Basic input classes |
Loader |
Loader = "sleitnick/loader@2.0.0" |
Requires all modules within a given instance |
Log |
Log = "sleitnick/log@0.1.1" |
Log class for logging to PlayFab |
Net |
Net = "sleitnick/net@0.2.0" |
Static networking module |
Option |
Option = "sleitnick/option@1.0.5" |
Represent optional values in Lua |
PID |
PID = "sleitnick/pid@1.1.0" |
PID Controller class |
Quaternion |
Quaternion = "sleitnick/quaternion@0.2.3" |
Quaternion class |
Sequent |
Sequent = "sleitnick/sequent@0.1.0" |
Sequent class |
Ser |
Ser = "sleitnick/ser@1.0.5" |
Ser class for serialization and deserialization |
Shake |
Shake = "sleitnick/shake@0.1.7" |
Shake class for making things shake |
Signal |
Signal = "sleitnick/signal@2.0.1" |
Signal class |
Silo |
Silo = "sleitnick/silo@0.1.2" |
State container class |
Streamable |
Streamable = "sleitnick/streamable@1.2.4" |
Streamable class and StreamableUtil |
Symbol |
Symbol = "sleitnick/symbol@2.0.1" |
Symbol |
TableUtil |
TableUtil = "sleitnick/table-util@1.2.1" |
Table utility functions |
TaskQueue |
TaskQueue = "sleitnick/task-queue@1.0.0" |
Batches tasks that occur on the same execution step |
Timer |
Timer = "sleitnick/timer@1.1.2" |
Timer class |
Tree |
Tree = "sleitnick/tree@1.1.0" |
Utility functions for accessing instances in the game hierarchy |
Trove |
Trove = "sleitnick/trove@1.1.0" |
Trove class for tracking and cleaning up objects |
WaitFor |
WaitFor = "sleitnick/wait-for@1.0.0" |
WaitFor class for awaiting instances |