Customizable dialog with auto generated pickers inside that depend on the dataset count.
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Download via Gradle:
compile 'com.github.stfalcon:universalpickerdialog:0.1.0'
or Maven:
<dependency>
<groupId>com.github.stfalcon</groupId>
<artifactId>universalpickerdialog</artifactId>
<version>0.1.0</version>
<type>pom</type>
</dependency>
Implement callback interface:
public class MainActivity extends AppCompatActivity
implements View.OnClickListener, UniversalPickerDialog.OnPickListener {
Then implement OnPickListener.onPick(int[], int) method:
@Override
public void onPick(int[] selectedValues, int key) {
String str = list.get(selectedValues[0]);
Object obj = array[selectedValues[0]];
/*do some logic*/
}
Now you can build the dialog and show it. Just add these few lines:
new UniversalPickerDialog.Builder(this)
.setTitle(R.string.hello)
.setListener(this)
.setInputs(
new UniversalPickerDialog.Input(0, list),
new UniversalPickerDialog.Input(2, array)
)
.show();
Data set is passing to Picker using Input class that supports lists as well as arrays, so no data conversion is required :)). It takes in constructor default item position in carousel as the first argument and data set as the second.
Builder was extended by a many methods for more flexibility and convenience of use. Here's the full list (you can find the javadoc on each of these methods):
new UniversalPickerDialog.Builder(this)
.setTitle(R.string.hello)
.setTitle("Hello!")
.setTitleColorRes(R.color.green)
.setTitleColor(Color.GREEN)
.setBackgroundColorRes(R.color.white)
.setBackgroundColor(Color.WHITE)
.setContentTextColorRes(R.color.green)
.setContentTextColor(Color.GREEN)
.setPositiveButtonText(R.string.yep)
.setPositiveButtonText("Yep!")
.setNegativeButtonText(R.string.nope)
.setNegativeButtonText("Nope!")
.setButtonsColor(R.color.green)
.setButtonsColorRes(Color.GREEN)
.setPositiveButtonColorRes(R.color.green)
.setPositiveButtonColor(Color.GREEN)
.setNegativeButtonColorRes(R.color.red)
.setNegativeButtonColor(Color.RED)
.setContentTextSize(16)
.setListener(this)
.setInputs(
new UniversalPickerDialog.Input(2, list),
new UniversalPickerDialog.Input(0, array)
)
.setKey(123)
.build()
.show();
Look [Sample project] sample for more information.
Copyright (C) 2016 stfalcon.com
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
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distributed under the License is distributed on an "AS IS" BASIS,
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