Discord is a trademark or registered trademark of Hammer & Chisel, Inc. in the U.S. and/or other countries. "discord.js-router" is not operated by, sponsored by, or affiliated with Hammer & Chisel Inc. in any way.
$ npm install discord.js-router
Documentation on Object Class Structure & Functions can be found at the Official Github Pages Tutorials, Guides, and More can be Found at the Official Github Wiki
If any information is Lacking please Post a Question in the Github Issues Section.
Example Code can be Found master/example
Example Project:
{
plugins_dir: String, // Required
token: String, //Required unless you Launch it as a Shard of Discord.js
trigger: String, //Required this is what makes your bot respond to people "pw!"
reactions: Boolean, // Optional this will allow you to get reaction events sent too your Plugins.
guilds: Boolean, // Optional this will allow you to get Guild Join/Part events sent to your Plugins.
members: Boolean, // Optional this will allow you to get Member Join/Part events for Guilds sent to your Plugins.
owners: Array of String // Required Array of Owner IDs in String format.
}
var discord = require('discord.js-router');
discord.Start({
plugins_dir: "plugins", // This Directory must Exist
token: "YourBotTokenGoesHere", // Replace with String for the Discord Token.
trigger: "dev!",
owners: ["165372475562000385"]
});
If any Issues Please Submit them on the Github!
var options = {
plugins_dir: "plugins",
token: null, // Replace with String for the Discord Token.
trigger: "dev!",
owners: ["165372475562000385"]
};
var discord = require('discord.js-router');
discord.Start(options);
process.on('uncaughtException', function(err) {
console.log(`uncaughtException: ${err}`);
});
process.on('unhandledRejection', function(err) {
console.log(`unhandledRejection: ${err}`)
});
var discord = require('discord.js-router');
discord.on('cmd', function(cmd, args, data) {
if (cmd == "test") {
data.channel.send("This works");
} else if (cmd == "reload") {
discord.ReloadPlugins();
data.channel.send("Plugins are Reloaded!");
}
});