Pinned Repositories
Addressables-Sample
Demo project using Addressables package
BubbleShooterGame-Prototype-
Experiment-Pixelart-Game
Experiment-SlotMachine2021
Experiment-SlotMachineUVScrolling
Slot Machine Spin demo with Shader Graph
Experiment-SlotMachineV2
Slot Machine Prototype v2
Experiment-SpaceInvaders
3D Space invaders game prototype
Experiment-Unity-AMVC-Design-Pattern
IdleGame_CirclesVsBlock-Prototype-
TJS-Tween-Job-System-
AirCoder89's Repositories
AirCoder89/Experiment-SlotMachineUVScrolling
Slot Machine Spin demo with Shader Graph
AirCoder89/Experiment-Unity-AMVC-Design-Pattern
AirCoder89/Experiment-SpaceInvaders
3D Space invaders game prototype
AirCoder89/BubbleShooterGame-Prototype-
AirCoder89/IdleGame_CirclesVsBlock-Prototype-
AirCoder89/Experiment-Pixelart-Game
AirCoder89/Experiment-SlotMachineV2
Slot Machine Prototype v2
AirCoder89/TJS-Tween-Job-System-
AirCoder89/Experiment-SlotMachine2021
AirCoder89/Addressables-Sample
Demo project using Addressables package
AirCoder89/antlr4
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
AirCoder89/antlr4cs
The original, highly-optimized C# Target for ANTLR 4
AirCoder89/BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
AirCoder89/DarkConfig
DarkConfig is a configuration library for games which supports fast and expressive iteration
AirCoder89/Experiment-ECS-SlotMachine
AirCoder89/Experiment-Pluggable-State-Machine
AirCoder89/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
AirCoder89/Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
AirCoder89/mcs-ICodeCompiler
Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.
AirCoder89/PigsStack-Prototype-
AirCoder89/PopConnect-ECS-Prototype-
created with ECS Entitas Framework
AirCoder89/Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
AirCoder89/UniRx
Reactive Extensions for Unity
AirCoder89/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
AirCoder89/Unity-Programming-Patterns
A collection of programming patterns in Unity with examples when to use them. These are primarily from the book "Game Programming Patterns," but translated from C++ to C#
AirCoder89/Unity-Shaders-from-Shader-Toy
Converted Unity shaders from SahderToy to Unity shading language