AkaShrug's Stars
festivities/BLENDER-Demon-Slayer-Shader
Shader for Blender forked from the open-source ArcSys shader by Aerthas, hacked to work with models from the game Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles.
festivities/SekaiToon
Project Sekai shader for Unity (Built-in Rendering Pipeline).
festivities/Blender-GT-Tonemapper
Blender implementation of Gran Turismo tone mapping
festivities/goo-engine
Custom build of Blender with some extra NPR features. Forked by me for some extra modifications.
festivities/festive-utils
festivities/advent-of-code-2022
i probably already gave up on this, won't bother with part 2 of the puzzles
festivities/Blender-miHoYo-Shaders
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
festivities/checkers
spaghetti checkers
festivities/festivity
my personal website (real)
festivities/Blender-GenshinPBR
Shader for Blender attempting to make use of Genshin Impact's PBR environment textures.
festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
festivities/festivities
Col-E/Recaf
The modern Java bytecode editor