V-Sekai
What is it?
V-Sekai is an open source project aiming to bring social VR/VRSNS/metaverse components to the Godot Engine which includes:
- A generic multiplayer framework with VOIP support.
- Full VR integration with object interaction.
- Tools for loading and generating abitrary user-generated content from the Godot Engine.
- Sandboxed WASM scripting environment.
- Full-body avatar support with inverse kinematics.
How do I get it?
V-Sekai is still currently in a pre-release state. We do not currently offer pre-packaged downloads as of yet. It is also highly experimental and due to its focus on providing native user-generated content support, is still being evaluated for security. Use at your own risk.
nightly.link provided downloads for the editor.
How do I build it?
V-Sekai requires our custom Godot Engine fork found under the groups-4.x
branch, as well
our custom engine modules under the main
. For information about building the Godot Engine, see the
official documentation. You must also add the custom_modules
path when
invoking scons. More information about custom modules can be found here
How do I get involved?
We're happy to accept pull requests for features and bug fixes. Please join our official Discord server for more information.
Website: https://v-sekai.org/
Twitter: https://twitter.com/vsekaiofficial
Discord: https://discord.gg/7BQDHesck8
You can find our issues and suggestions at the V-Sekai.github.io repository..
See our documentation website.