modelLoader for B.Water Animation Studios pipeline helps to import published MODEL, by all or selected objects, avoid file browsing.
Place the modelLoader.py and __init__.py files in a folder named modelLoader in your Maya scripts directory and create a python shell button with the following code:
from modelLoader import modelLoader
try:
md_win.close()
except:
pass
md_win = modelLoader.modelLoader(parent=modelLoader.getMainWindow())
md_win.show()
md_win.raise_()