Overlaying textboxes in eutrophication scene
Closed this issue · 1 comments
AlexWills37 commented
The gameplay manager's text system needs to be redone.
Currently it just shows/hides textboxes. If the player goes too quickly, they can trigger multiple textboxes which overlap
Perhaps there should just be one text box, and have the string change, as opposed to having multiple canvas objects
AlexWills37 commented
Fixed!