unity
Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.
There are 32807 repositories under unity topic.
icsharpcode/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Unity-Technologies/ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Perfare/AssetStudio
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity.
Tencent/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
egametang/ET
Unity3D Client And C# Server Framework
dnSpyEx/dnSpy
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
0xFA11/MultiplayerNetworkingResources
A curated list of Multiplayer Game Network Programming Resources
Perfare/Il2CppDumper
Unity il2cpp reverse engineer
sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
neuecc/UniRx
Reactive Extensions for Unity
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
RyanNielson/awesome-unity
A curated list of awesome Unity assets, resources, and more.
mob-sakai/UIEffect
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
MessagePack-CSharp/MessagePack-CSharp
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
microsoft/MixedRealityToolkit-Unity
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
pardeike/Harmony
A library for patching, replacing and decorating .NET and Mono methods during runtime
UnityTechnologies/open-project-1
Unity Open Project #1: Chop Chop
AssetRipper/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
gonglei007/GameDevMind
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
Tencent/puerts
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
liangxiegame/QFramework
Godot/Unity3D System Design Architecture
marian42/wavefunctioncollapse
Walk through an infinite, procedurally generated city
Xtremilicious/projectlearn-project-based-learning
A curated list of project tutorials for project-based learning.
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Cysharp/ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Cysharp/MagicOnion
Unified Realtime/API framework for .NET platform and Unity.