focus-creative-games/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
C++MIT
Issues
- 7
- 2
请问下HybridCLR版本可以不可以向下兼容
#148 opened by dragon3707 - 3
- 1
预制件加载后闪退
#146 opened by yingnierxiao - 2
关于桥接函数MethodBridge的崩溃
#145 opened by dragon3707 - 2
- 2
- 1
下面这段代码在AOT下可以运行,在Ineterpreter 下报错
#142 opened by goon7203233 - 2
- 1
UnityEngine在打包后被裁剪部分如果想调用怎么办?
#140 opened by sqiuzhao - 2
无法安装
#139 opened by OopsAngela - 2
linux unity6000 不能启动
#138 opened by windyslove - 3
- 0
- 2
- 1
unaligned指令有做具体实现和测试吗
#134 opened by i0rn - 2
- 4
function signature mismatch
#114 opened by tangjialang - 4
- 1
win-x64 player 启动直接闪退 (Build时 HybirdClr 已关闭)
#129 opened by jzq740176597 - 6
- 3
WebGL支持的Unity版本
#126 opened by labbbirder - 1
主包(win_x64 build player)用PostProcessing时启动会崩溃
#127 opened by jzq740176597 - 4
特定情况下调用特定属性的特定字段崩溃
#125 opened by dzj0821 - 3
Incremental GC下 多维数组触发GC崩溃
#124 opened by bashen1291 - 5
Span<T>在自定义结构体上报错NotSupportedException
#123 opened by Weiged - 1
UNITY_EDITOR 模式使用Assembly.Load加载的Assembly,无法通过go.GetComponent<T>()获取热更资源上的脚本
#122 opened by guolijun110 - 1
Editor 2023.2: 找不到 UnityEditor.Il2cpp namespace
#121 opened by wintbiit - 1
在 Mumu 12 模拟器上调用网络状态相关接口时发生崩溃
#120 opened by ilinchunjie - 1
WASPlayer 下引用Windows内容后报错显示aot找不到相关dll
#119 opened by qazqaz12378 - 0
Unity 2023.1.X 中,UnityEditor.Il2Cpp 命名空间已经被移除
#118 opened by Runarry - 1
- 2
开启nullable选项报错的问题
#116 opened by AioiMio - 2
- 2
- 1
- 2
WASPlayer 平台 生成桥接函数报错
#111 opened by woowloop - 4
unity 2022.3.10lts unity 2021.3.28f1 导入插件就崩溃
#108 opened by woowloop - 0
Unity2020.3.43f1 安卓打包出错
#109 opened by zhn123456 - 0
Generate All 报错如何解决
#107 opened by wangbotang - 1
- 0
macOS 切换 IOS 出现错误
#106 opened by lyxxao - 2
- 0
OnMouseDown无响应
#100 opened by wcytian - 1
OnMouseDown无响应
#99 opened by wcytian - 2
关于新版本对InitializeRuntimeMetadata的修改
#98 opened by AlanLiu90 - 2
贵公司,后面会打算对UE出热更方案吗,期待
#97 opened by zhang357622852 - 1
iOS unity 2020.3.40使用hybrid v2.4.2,热更大量MonoBehaviour有概率闪退,android没此问题,将这些MonoBehaviour移出热更范畴后,闪退消失
#96 opened by NewbieGameCoder - 1
按照新手教程中的快速上手时闪退
#95 opened by dh224 - 1