focus-creative-games/hybridclr

主包(win_x64 build player)用PostProcessing时启动会崩溃

jzq740176597 opened this issue · 1 comments

Describe the bug | 描述问题

主包(win_x64 build player)用PostProcessing时启动会崩溃

** Enviroment | 环境 **

  • Unity Version: 2021.3.27f1
    • com.code-philosophy.hybridclr Version: 5.1.0
  • Platform: Win 64 Standalone

**To Reproduce | 复制步骤 **

Please provide a reproduction project. Please try to reproduce this bug on the https://github.com/focus-creative-games/hybridclr_trial project. | 提供复现工程,请尽量在 https://github.com/focus-creative-games/hybridclr_trial 项目上复现这个bug。

https://gitee.com/megajia/PureHybirdClrTest.git

Steps to reproduce the behavior :

  1. build x64 player
  2. run it

Expected behavior | 期望的结果
正常运行

Screenshots | 截图或者日志

image

Additional context | 补充信息

o Win 64可复现的导出Debug工程, 比较大, 上面unity工程可以直接生成

已修复,下个版本会包含这个修复