Issues
- 1
- 2
[Idea] .NET Core Player Loop
#551 opened by cshunsinger - 1
为什么 RunOnThreadPool 在 .net 的版本里没有
#616 opened by AlvisZhang - 1
- 7
- 2
Installation Issue
#540 opened by sania96 - 2
- 0
ErrorProne.Net warnings
#614 opened by jarrodspurrier - 0
Custom TimeScale
#611 opened by sagargiri77 - 5
- 4
- 2
UniTask runs one frame even after exit PlayMode.
#543 opened by OkdolLab - 1
UniTask RunOnThreadPool background
#596 opened by DevFearScar - 0
OnEndTextSelectionAsAsyncEnumerable The requested operation caused a stack overflow.
#598 opened by xfvvvv - 1
How can I await function in OnUpdate of Dotween
#556 opened by zrp2016 - 3
- 1
UniTask as package dependency
#595 opened by cckelly - 4
Please Support .NET 8 SDK
#592 opened by zengrd - 4
Missing UniTask.Wait implementation
#546 opened by GuidoBelluomo - 1
OnInvokeAsync for Action?
#575 opened by seoyeon01 - 0
When Each .Net 9 feature
#594 opened by LovorDev - 0
Please fix Cysharp.Threading.Tasks.Internal.ArrayPool conflict with ArrayPool defined in CString.dll
#593 opened by Kerydic - 0
error CS0117: 'ArrayPool<Merge<T>.MergeSourceState>' does not contain a definition for 'Shared'
#591 opened by SiMaLaoShi - 0
Can't exit await when stopping Unity Editor
#588 opened by nyancodev - 1
Async method vs pure UniTask return
#587 opened by MeisterDerMagie - 6
- 1
How to share code between .NET Library and Unity?
#586 opened by LiskNK - 1
- 0
- 0
- 4
R3 Observable as UniTask never completes
#576 opened by Antoshidza - 1
Can I reuse UniTaskCompletionSource?
#578 opened by kenofori - 0
WebGL Problem Consultation
#574 opened by wdb4tiancai - 0
[BUG; CRITICAL] Wrong assetReference.InstantiateAsync(parent).ToUniTask(cancellationToken: token) result
#573 opened by truenoob141 - 3
Performance / Garbage Generation with this approach?
#558 opened by kenofori - 1
Exception not prompted when using UniTask
#568 opened by long1752062104 - 1
PrivacyManifest
#567 opened by soqman - 0
async UniTaskVoid allocates garbage in Build
#566 opened by Guirie92 - 2
When are UniTasks called during their update loops? Do they follow script execution order at all?
#559 opened by chris-janidlo - 1
Add UniTask.WaitUntil overload which takes a target to avoid closure allocation
#562 opened by laicasaane - 0
Missing overload in UnityAction
#564 opened by OmiCron07 - 1
Impossible to use with UnityAction
#563 opened by OmiCron07 - 0
Add UniTask.WhenEach
#560 opened by neuecc - 1
Cancellation of UniTask.Delay( ... cancelImmediately: true ) messed up with another UniTask.Delay() methods
#553 opened by Silentor - 2
Func<UniTask<T>> delegate parameter
#555 opened by flowerhouse-dev - 3
[Question] Not sure what is going wrong
#552 opened by Ghostdreamer11 - 7
- 1
UniTask.Yield hangs editor in ExecuteMethod CLI command, but not as MenuItem or similar
#544 opened by doctorpangloss - 4
How can I await unitask in property accessor
#539 opened by zrp2016 - 1
How to block waiting for async results
#534 opened by Keeyuu