Issues
- 1
Network Rigidbody Reliable not syncing rotation
#3799 opened by DovydasAL - 5
Can Mirror be used to call methods with the [Command] attribute through UI buttons? Why am I getting a NullReferenceException error with the message "Object reference not set to an instance of an object" when I make the call? Does anyone knowledgeable about this issue?
#3817 opened by FangChenmie - 4
Mirror can lose a NetworkBehavour object on a client
#3823 opened by Velesey - 1
- 1
Error "InvalidOperationException: Collection was modified; enumeration operation may not execute." in NetworkRoomManager
#3822 opened by joshuameurey - 3
OnValidate logs an error if NetworkIdentity was added after other NetworkBehaviors
#3819 opened by ArturMoczulski - 1
Failed to spawn server object, did you forget to add it to the NetworkManager?
#3811 opened by basuarya - 0
When crossing assemblies, you may not be able to obtain the Reader/Writer defined by yourself.
#3816 opened by pepoipod - 4
Assets\Mirror\Components\PredictedRigidbody\PredictedRigidbody.cs(327,16): error CS1061
#3812 opened by benjaminnouri - 3
UniEncrypt + Mirror
#3813 opened by andriihorlov - 2
Authentication messages are skipped when using StartHost() + ServerChangeScene()
#3786 opened by purepelmen - 1
Feature request: Predict Rigidbody 2D
#3804 opened by RickyYCheng - 3
How to implement replicas in MMO? That is, some players enter another scene without affecting other players
#3803 opened by 9death - 0
NetworkAnimator: animatorSpeed is never assigned for new clients when joining a game and can cause desync
#3793 opened by Revmatek - 1
Setting a SyncVar in a Generic results in an error
#3654 opened by Qarterd - 2
KCP - created with cookie
#3795 opened by Ghetaldus - 2
- 0
KCP Threaded Client Error On Disconnect
#3787 opened by joshuameurey - 0
Constructors of custom class/struct do not use syncvar getter/setter for GO/NI/NB.
#3797 opened by James-Frowen - 2
- 2
ServerChangeScene sends NotReadyMessage to non-authenticated-yet connections
#3784 opened by purepelmen - 1
Transports callbacks errors
#3772 opened by PesadeloDoEspantalho - 2
- 0
NetworkRigidybody2D not syncing angular velocity.
#3722 opened by HappyMajor - 0
NetworkDiscovery no Fail to execute as scheduled
#3761 opened by yangjiechao - 1
- 7
feature request: Support for NT-R to be disabled/enabled during gameplay.
#3713 opened by JesusLuvsYooh - 2
NetworkTransformUnreliable not syncing rotation with different position & rotation sensitivities
#3724 opened by HappyMajor - 0
Bug: Mirror NetworkTime bug
#3685 opened by JesusLuvsYooh - 4
IOS Unity player hangs in kcp transport if call HostDiscovery.StopDiscovery() when switch back from background
#3760 opened by Tunied - 2
Custom Class Can't Be Sync By [SyncVar]
#3757 opened by NicoIer - 1
Web GL can not run ok。
#3756 opened by Dragonkingpan - 1
NullReferenceException in KCPTransport
#3736 opened by L2vi - 1
Make kcp transport able to log with Debug.Log
#3740 opened by mine-tech-oficial - 1
Error when client disconnecting in Mirror 81.4.0
#3719 opened by TUTTIK-FRUTTIK - 1
- 1
- 0
random kcp things
#3714 opened by miwarnec - 6
NetworkTime.time increases way fast after entering a play mode for the second time when Reload Domain disabled in a Editor.
#3640 opened by sseiichi - 1
- 1
- 1
KCP Stop Host Throws NRE
#3708 opened by MrGadget1024 - 5
Client Transport Error Timeout: kcp2k.KcpClient: ReceiveNextReliable() msgSize returns -1
#3700 opened by simoncabansag - 0
KCP Spams Timeout Warning
#3704 opened by MrGadget1024 - 3
mirror支持服务端和服务端进行通信吗?
#3703 opened by 9a6c - 1
isLocalPlayer not being recognized in VR Build
#3697 opened by apvBri - 2
HoloLens 2 Universal Windows Platform Networking
#3658 opened by mtgizaw15 - 2
Network manager destroys itself after stopping server even if marked as dont destroy on load.
#3655 opened by luneSnowtail - 0
- 0
Warning in EdgegapKcpTransport
#3632 opened by MrGadget1024