handzlikchris
Software Developer with passion for VR. While not coding I enjoy soaring in the sky.
ResolveLeeds, UK
Pinned Repositories
AddingEventsToCompiled3rdPartyDll
This command line tool will allow you to add standard C# events to compiled DLLs
AssetStorePublisherToolsForUnity-UsageAnalyticsDashboard-ProductWelcomeScreen
Solution for Unity Asset Store Publishers to allow capturing and analysing their Unity Asset usage. Enabling one-way communication with end-user. And delivering support / documentation in a professional looking and easy to customize Welcome Screen.
cesium-unity-vision-pro
Bringing the 3D geospatial ecosystem to Unity
FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Unity.MissingUnityEvents
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.
Unity.QuestRemoteHandTracking
Oculus Quest hand tracking directly in Unity Editor for fast iteration.
Unity.TransformChangesDebugger.API
Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.
Unity.TransformSetterInterceptor
Easily find out what exactly is changing specific transform position / rotation / scale
Unity.VisualisingEventCallChains
Helps to visualise Unity event call chains in profiler window. This makes it easier to understand what's happening at a glance.
UnityFody
An implementation of fody that runs from unity.
handzlikchris's Repositories
handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
handzlikchris/Unity.MissingUnityEvents
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.
handzlikchris/Unity.QuestRemoteHandTracking
Oculus Quest hand tracking directly in Unity Editor for fast iteration.
handzlikchris/Unity.TransformSetterInterceptor
Easily find out what exactly is changing specific transform position / rotation / scale
handzlikchris/Unity.TransformChangesDebugger.API
Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.
handzlikchris/Unity.VisualisingEventCallChains
Helps to visualise Unity event call chains in profiler window. This makes it easier to understand what's happening at a glance.
handzlikchris/AddingEventsToCompiled3rdPartyDll
This command line tool will allow you to add standard C# events to compiled DLLs
handzlikchris/AssetStorePublisherToolsForUnity-UsageAnalyticsDashboard-ProductWelcomeScreen
Solution for Unity Asset Store Publishers to allow capturing and analysing their Unity Asset usage. Enabling one-way communication with end-user. And delivering support / documentation in a professional looking and easy to customize Welcome Screen.
handzlikchris/cesium-unity-vision-pro
Bringing the 3D geospatial ecosystem to Unity
handzlikchris/UnityFody
An implementation of fody that runs from unity.