handzlikchris/Unity.MissingUnityEvents
Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.
C#MIT
Issues
- 1
Behaviour.enabled cannot be bound
#16 opened by CianNoonanUnity - 3
Unknown editor freeze in play mode.
#15 opened by 2Hadolphin - 3
Causes Burst compiler to throw exceptions.
#14 opened by NeistH2o - 1
The "standard"/obvious usecase is broken.
#13 opened by VladimirMarko - 1
how to insert event in functions
#7 opened by zx1299 - 6
- 2
- 1
VirusTotal check gives positive results
#9 opened by NeistH2o - 1
- 10
Can't Modify CoreModule DLL
#6 opened by jrstrecker7852 - 3
- 2
Package gives error of missing meta files
#2 opened by MostHated - 4
- 3
Don't know why is not working :(
#5 opened by davidlehub