handzlikchris/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
C#MIT
Issues
- 1
Problem trying to add via Unity package manager
#151 opened by Froghut - 0
Error on updating file with interface+class with event parameter that's inside class
#148 opened by RunninglVlan - 2
Error: Manager is being destroyed in play session
#150 opened by thawri1 - 2
UI Toolkit support?
#144 opened by LiamKarlMitchell - 1
The BuilderPatternFunctionsRewriter class has some incorrect handling methods.
#145 opened by Shiling1234 - 0
- 0
If there is a #region directive within a partial class, it may cause errors during a merge.
#146 opened by Shiling1234 - 2
- 0
- 4
- 0
- 1
- 3
Extension methods calling other extension methods in same file fail to compile
#139 opened by johnkslg - 1
- 0
Partial class merging doesn't keep namespace
#137 opened by RunninglVlan - 1
System.Exception: mprotect returned EACCES
#135 opened by mccombs - 2
ImmersiveVRTools.Common.Runtime: UnityMainThreadDispatcher can't be initialized on worker thread
#134 opened by mollstam - 2
- 6
- 4
Fix record short syntax rewriting issue
#115 opened by builder-main - 2
Duplicate assembly 'System.Collections.Immutable.FSR.dll' with different versions detected
#130 opened by mollstam - 3
Error for "DrawOdinInspector"
#112 opened by hyperkvlt - 2
Seems haven't supported Unity 2023???
#120 opened by CaryChau - 0
Classes defined inline within other classes will cause exception on reloading
#129 opened by handzlikchris - 3
- 2
Is this warning ok ?
#94 opened by nicoszpako - 1
- 3
FileWatcherImplementation does not contain a definition for DirectWindowsApi
#118 opened by Toernblom - 2
Issue with the Rewired package and FSR 1.6
#122 opened by nergethic - 1
Exception when immersive debugging is enabled
#119 opened by sebas77 - 3
Add support to reload modules with Unity's IsExternalInit workaround to C# records
#111 opened by vlevykin - 1
- 1
Static fields in changed code are lost upon reload
#110 opened by Epicguru - 1
Multiple precompiled assemblies with the same name System.Threading.Tasks.Extensions.dll
#109 opened by Mr-Ventures - 8
Bug: Odin Inspector 3 compatibility error
#102 opened by 949886 - 1
- 3
- 2
Disable the plugin completely on Silicon
#101 opened by acornellier - 1
- 0
- 1
- 1
- 1
- 34
- 1
Optional manual file-watching system
#98 opened by handzlikchris - 2
Add .editorconfig file
#89 opened by SamPruden - 1
[BUG] UnityMainThreadDispatcher destroyed
#91 opened by SamPruden - 0
BUG - FSR doesn't check for Roslyn diagnostics, leading to very confusing behaviour when Roslyn fails to parse (due to old version)
#84 opened by SamPruden - 0
Allow to have 'per-project' default settings that can be checked in to repo for whole team
#88 opened by handzlikchris - 1
manual reload after uninstall
#83 opened by equizo