Pinned Repositories
Benchmarker
adds benchmarks code using Mono.cecil
BitPacking
A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking
ClientSidePrediction
merge-mesh-unity
Custom editor window unity to merge and export mesh
Mirage.Godot
High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage
Mirage.Profiler
NetworkPositionSync
Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.
node-level-editor
Unity3d Editor tools to create rooms quickly.
SimpleWebTransport
WebSocket Server and client for unity designed for Mirror Networking
Mirage
Easy to use high performance Network library for Unity 3d
James-Frowen's Repositories
James-Frowen/SimpleWebTransport
WebSocket Server and client for unity designed for Mirror Networking
James-Frowen/NetworkPositionSync
Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.
James-Frowen/BitPacking
A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking
James-Frowen/ClientSidePrediction
James-Frowen/Mirage.Profiler
James-Frowen/Mirage.Godot
High level c# Networking for Godot based on popular open source Unity networking solutions Mirror and Mirage
James-Frowen/Benchmarker
adds benchmarks code using Mono.cecil
James-Frowen/SimpleWebSocket
James-Frowen/folder-size
Calculates folder size for windows
James-Frowen/GodotNetworkPositionSync
James-Frowen/UnityFileTransfer
Helper scripts to send large filers with Mirror or Mirage networking
James-Frowen/graphy
James-Frowen/Mirage.Core
James-Frowen/MirageTransportForMirror
James-Frowen/convert-mirror-to-mirage
Simple python script to convert from mirror to mirage using regex
James-Frowen/EmbedCodeInMarkdown
James-Frowen/FizzySteamworks
A transport for Mirror using Steam / Steamworks.NET
James-Frowen/godot
Godot Engine – Multi-platform 2D and 3D game engine
James-Frowen/guidance
A guidance language for controlling large language models.
James-Frowen/James-Frowen
James-Frowen/JS-Game-Website
James-Frowen/llama.cpp
Port of Facebook's LLaMA model in C/C++
James-Frowen/Mirage.Godot.ChatDemo
James-Frowen/MirageTypeScript
James-Frowen/Mirror
A community replacement for Unity's abandoned UNET Networking System.
James-Frowen/MirrorForPackageManager
James-Frowen/neural-network-2048
James-Frowen/rust_tts
simple tts dll using rust
James-Frowen/stable-diffusion-webui
Stable Diffusion web UI
James-Frowen/unity-netcode-benchmark