mob-sakai/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
C#MIT
Pinned issues
Issues
- 3
Serializing 3D Scaling to Prefabs
#346 opened by skyewontmiss - 3
Particle not rendering correctly!
#345 opened by Atilgan0 - 1
- 3
Timeline Signal Emitter can't stop a UIParticle using ParticleSystem.Stop()
#341 opened by CharlieScarver - 4
- 5
How to use with "CartoonFxRemasterFree"
#324 opened by Hdongyeop - 1
My particles are using the ui particle plugin, and I found that after using uiParticle, the Render of my particle system is turned off by default. When I refresh the maintexture of the render material , it does not work on the mobile and editor is normal
#343 opened by 3125696610 - 5
Prewarm doesn't work(?)
#339 opened by PeterBacall - 1
Support for Images in Shape module
#340 opened by PeterBacall - 2
Special effects position adaptation problem
#337 opened by Jax-XTJ - 3
trail incorrect offset
#335 opened by fghj0810 - 1
Not being abble to find the UIParticle component
#338 opened by PalaNolho - 4
Additions to Particle Attractor
#321 opened by iMobCoding - 2
Multithreaded render crash
#322 opened by chl130141 - 2
When using sharemesh mode, same effect will display errors at different scales
#333 opened by showrabbit - 2
How to resize particles to fit UI container
#332 opened by jgib332 - 7
- 1
It's best not to change the GUID in the .meta files
#330 opened by BoysheO - 2
particleSystem with trail display with offset, the farther away from the center, the greater the offset.
#329 opened by wyjxp - 2
- 2
UIParticle Random Toggle is getting enable randomly
#327 opened by polylob - 3
Only getting correct behavior on subsequent loops
#326 opened by Braza - 3
Particles are not active in pause game state.
#325 opened by redeye001 - 13
New drawcall added, cannot be batched
#320 opened by nomedy - 1
- 2
"Is there a way for me to display a trail on the UI that follows the position of a particle without moving the particle?"
#309 opened by thanhloccc - 6
Particles spawn too close to the camera
#319 opened by MihaMarkovi - 2
v4.7.2 Bug
#317 opened by mlzhp - 15
When Canvas Scalar working, UIParticleAttractor 's calculated position is wrong
#314 opened by msyzzm - 5
Particle's localPosition drifts at certain scales due to floating-point precision issues
#312 opened by Wheresmykeyboard - 4
Can't not revert to origin position after simulate
#299 opened by hmkc - 6
Particles only scale correctly under nested canvas?
#313 opened by jgib332 - 3
- 3
Despite not using the size module, particles become smaller based on their z position
#316 opened by mob-sakai - 4
UIParticles disappear abruptly on Game view
#315 opened by jfez - 2
Unity2021.3.23,例子特效调整HDR,没有效果
#307 opened by smclhy - 11
- 1
Size of the Shape Gizmo
#302 opened by iMobCoding - 2
- 2
- 1
UIGeometryJob crash
#301 opened by a1991221 - 2
Some UIParticleRenderer HideFlags were set to None but some were set to HideAndDontSave
#297 opened by OYMQKUX - 2
Particles Issue IOS
#298 opened by aneeb111 - 2
Is custom simulation space broken?
#293 opened by MaxMaletin - 2
Play on awake checkbox doesn't work
#296 opened by MaxMaletin - 2
Abnormal display time of particles
#306 opened by wyjxp - 2
Particles not going to Attractor center
#304 opened by SporeProductions - 3
- 5
Particle size too small due to auto scaling
#295 opened by AlmarM36 - 2
If UIParticle's parents do not have Canvas, an exception is thrown in OnEnable
#300 opened by mob-sakai