/do-game

A purely functional game library inspired by Helm, The Elm Language, intended as a playground for experimenting with approaches.

Primary LanguageHaskellMIT LicenseMIT

DoGame

Inspired by Zack Corr's project Helm, with the explicit goal of resolving limitations that helm imposes on developers, such as multiple key inputs.

Intended partly as a sort of playground and learning space, with the product of the learning being possible to pass back along to Helm itself.