/fill_your_glass

Small QT-based game which uses DLIB to track certain facial gestures. Those gestures will fire events to adjust the volume of an sound.

Primary LanguageC++

Fill your Glass

Small QT-based game which uses DLIB to track certain facial gestures. Those gestures will fire events to adjust the volume of sound effects. The game is made for two players. The player who is closer to the predefined "perfect" sound volume is winning the game.

Gestures:

  • Mouth opened: Increase sound volume + play sound
  • Mouth closed: Stop playing sound