AlexandrKedrov's Stars
Skrooll/ProjectL
zbjornson/human-asmjs
Tips and tricks for writing asm.js as a human - Note: WebAssembly has replaced asm.js, so this is no longer maintained.
BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
jagregory/abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
iryoku/smaa
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & handling mechanism.
GPUOpen-LibrariesAndSDKs/V-EZ
TeslaCloud/flux-ce
Flux Community Edition (CE); A free and open-source Garry's Mod gamemode framework.
Meow/cable
A fast, easy-to-use net wrapper.
rebel1324/Feather
Feather is Light and Well Featured RP Gamemode for Garry's Mod.
tinyobjloader/tinyobjloader
Tiny but powerful single file wavefront obj loader
OtterBrowser/otter-browser
Otter Browser aims to recreate the best aspects of the classic Opera (12.x) UI using Qt5
dv1/eglinfo
EGL information utility with support for client APIs like OpenGL ES and OpenVG
libyal/libesedb
Library and tools to access the Extensible Storage Engine (ESE) Database File (EDB) format.
Chessnut/NutScript
A free role-play framework for Garry's Mod.