AlexeyBond/godot-constraint-solving
WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4
GDScriptMIT
Issues
- 1
Big key dungeons
#15 opened by dwidge - 3
- 1
Rerun on different Rect.
#13 opened by Buyancy - 10
- 1
- 5
[Docs] How to make a good sample?
#6 opened by Supamiu - 5
[Suggestion] Multi-Layered TileMap Support
#2 opened by ryzech - 2
[Docs] Add metadata to GridMap
#10 opened by FisherTiger95 - 3
[Docs] Samples and Negative Samples
#11 opened by TwistedPorkchop - 3
- 6
[Discussion] Tile probability
#5 opened by Supamiu - 2
Cannot seem to find WFC2DGenerator node
#3 opened by notbaldie