Beginner RayTracing project
Just make
it!
Or if you are not familiar with compiling things do:
- open terminal
- type:
cd ~/Desktop
git clone *clone_url* StaRT
cd StaRT
sh update.sh
make
PBR Ray/Path tracing application written in pure C with rendering support on Metal (MacOS only for now)
- 4 base objects: sphere, cone, cylinder and plane
- PBR materials
- Server-based architecture, render on multiple PCs at the same time
- Metal on MacOS is fast
- Textures for base objects
- Support .obj files
- HDR texture background/lightning
- PBR texture maps for materials
- Negative 'boolean' objects
Made in School 21