Pinned Repositories
ArtOfDamping
Damping is the art of mathematical motion. Its purpose is to create a transition, over time, from one value to another. A lot of things depend on good damping. Camera, animation, movement, colors, its use is everywhere. That’s why understanding it is very important.
UnityOcclusionPerTriangleGPU
Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles
AlexisBacot's Repositories
AlexisBacot/UnityOcclusionPerTriangleGPU
Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles
AlexisBacot/ArtOfDamping
Damping is the art of mathematical motion. Its purpose is to create a transition, over time, from one value to another. A lot of things depend on good damping. Camera, animation, movement, colors, its use is everywhere. That’s why understanding it is very important.