/game_services_client-UE4

Unreal 4 client for game services umbrella project

Primary LanguageC++

game_services_client-UE4

Unreal 4 client for game services umbrella project

Game Services Project

Setup

  • right click on .uproject file and build project files
  • open .uproject file for UE4 editor or .sln for Visual Studio 2017

Packaging and Release Example (local - WIn64)

  • open .snl project in Visual Studio
  • Build 'Development Editor' Configuration of UnrealDemo in Visual Studio
  • Build 'Development Server' Configuration of UnrealDemo in Visual Studio
  • Execute 'Development Editor' in Visual Studio
  • Go to File -> PackageProject and Package for Win64 and Package the project into a new directory
  • From the Project/Binaries directory copy the UnrealDemoServer.exe into the new Package directory at Package\WindowsNoEditor\UnrealDemo\Binaries\Win64 directory
  • Create a shortcut to the Server.exe in the Package and append the target with -log parameter
  • Start Server via Shortcut
  • Start Client
  • Clients can see each other