A helper library for damage-related functions.

Made for immersive-weapons so that there isn't a ton of mixin functions distracting from the rest of the project.

Much code yoinked from CriticaLib, thank you <3

Features:

  • Easy on-crit functions for custom items
  • Selective (per entity and per damage source) immunity
  • Modify max health per-player (saved across world/server restarts)