Instantly renders Unity's 2D physics colliders and joints as wireframes for rapid prototyping. The wireframe is viewable in both the editor and game view.
- Unity Pro
- Attach the DebugDrawPhysics2D.cs component script to a camera in the scene.
- To view the wireframe in the editor ensure Gizmos is turn on.
- The colours for the various types of colliders can be changed on the DebugDrawPhysics2D component.
- Download UnityPhysicsDebugDraw2D files from GitHub.
See the LICENSE file.