ProjectGuild

A game made with Monogame and C# ProjectGuild ended. Moving development to work with Unity instead

Description

A 2D adventure turned-based RPG game. Makes use of players collecting characters to follow them throughout the game and gain experience and new abilities. Players will follow a storyline with multiple choices and factions that the player will have to decide on that will impact the course of the story.

Elements

Unlike most RPG level elements that represent power, level represents age. If a character gets to a certain age, he or she will die, and their prodessor will take their place. They will be randomly generated but share some attributes similar to the parent. As you age, the world ages, and certain enviornments and people will change over time.