/MecaSportCo

Files from MecaFootCo project

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MecaSportCo

Introduction

Today, technology is increasingly used in sport. Indeed, the players' statistics are more and more accurate and more and more numerous. Clubs employ people to acquire data and use it to improve performance. It is in this context that the MecaSportCo Research Application Project, conducted at the Ecole Centrale de Lyon by Gabin Rolland and Nathan Rivière, under the supervision of Wouter Bos and Romain Vuillemot.

The aim of this study is to quantify how "free" a basketball player is and how this influences his 3-points shot performance.

Data

The dataset we use is derived from Stats company data and SportsVU technology. These are the 632 men's basketball games in the NBA during 2015-2016 season. For each match we have the movement data for the ball and players taken 25 times per second and stored in the form JavaScript Object Notation (JSON). The following figure shows the general structure of the data:
dataschema

Work performed

Bibliography

References of the project can be found in Bibliography