Pinned Repositories
BluetoothLE
Exercise in the university course "Sensor Based Mobile Applications". Android Application to search for available Bluetooth devices nearby and connect with Bluetooth Heartrate Sensors.
Camera
Exercise of the class "Sensor Based Mobile Applications" in Metropolia University of Applied Sciences. With this app you are able to take a photo and view it afterwards.
CompetencyViz
Project is part of the Bachelor Thesis. CompetencyViz is an interactive visualization of competencies and their relations. It is developed as an Android Application using Augmented Reality, but can also be used as a Web-Application.
Engagement-recognition-using-DAISEE-dataset
Implementation of Engagement Recognition using DAiSEE dataset
Gambling
Project in the university course "Sensor Based Mobile Applications". A Multiplayer Android Game in which you can roll dices and play against your friends.
MailingList
An application, which fetches e-mails of the mailing list abelana and displays them. In future other mailing lists may follow.
Parkr
Parkr is a simulation in which a reinforcement learning agent learns how to park a car. In order to do this, Unity ML-Agents is used.
UserEngagementDetection
Project is part of the Master Thesis. It uses video-based detection to analyze user engagement and visualize it on a real-time dasboard
UserEngagementDetectionTest
WizAR
A Multiplayer AR game with Speech-To-Text controls.
AnSrwn's Repositories
AnSrwn/Gambling
Project in the university course "Sensor Based Mobile Applications". A Multiplayer Android Game in which you can roll dices and play against your friends.
AnSrwn/Engagement-recognition-using-DAISEE-dataset
Implementation of Engagement Recognition using DAiSEE dataset
AnSrwn/Parkr
Parkr is a simulation in which a reinforcement learning agent learns how to park a car. In order to do this, Unity ML-Agents is used.
AnSrwn/UserEngagementDetectionTest
AnSrwn/BluetoothLE
Exercise in the university course "Sensor Based Mobile Applications". Android Application to search for available Bluetooth devices nearby and connect with Bluetooth Heartrate Sensors.
AnSrwn/Camera
Exercise of the class "Sensor Based Mobile Applications" in Metropolia University of Applied Sciences. With this app you are able to take a photo and view it afterwards.
AnSrwn/CompetencyViz
Project is part of the Bachelor Thesis. CompetencyViz is an interactive visualization of competencies and their relations. It is developed as an Android Application using Augmented Reality, but can also be used as a Web-Application.
AnSrwn/MailingList
An application, which fetches e-mails of the mailing list abelana and displays them. In future other mailing lists may follow.
AnSrwn/UserEngagementDetection
Project is part of the Master Thesis. It uses video-based detection to analyze user engagement and visualize it on a real-time dasboard
AnSrwn/WizAR
A Multiplayer AR game with Speech-To-Text controls.
AnSrwn/Engagement-and-comprehension-level-detection
Using deep learning to estimate the engagement and comprehension levels of students during online lectures.
AnSrwn/MathAdd
Project in the university course "Mobile Devices". Android Application in which the user needs to summate two numbers.
AnSrwn/RetrofitWikipedia
The app shows a scrollable list of finnish presidents. If you click on one, more information about him is shown.
AnSrwn/simple-todos
Testing out Meteor and Svelte
AnSrwn/VR-Zugreise