Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Ander456.github.io
My own blog page
Awaitable
This is a naive design of classes to write await/async game logics instead of coroutines in Unity.
awesome-c-cn
C 资源大全中文版,包括了:构建系统、编译器、数据库、加密、初中高的教程/指南、书籍、库等。
bewater
skynet通用模块,各种轮子,不解释快上车
Cocos-Resource
:books:Cocos 资料大全(全版本)
LUA_MVVM
data-func-binding for Lua
Match3Game
三消Demo
SkillSystem
Dota2 alike Skill System Implementation for KnightPhone
XLuaFishDemo
XLua捕鱼Demo
Ander456's Repositories
Ander456/LUA_MVVM
data-func-binding for Lua
Ander456/Match3Game
三消Demo
Ander456/XLuaFishDemo
XLua捕鱼Demo
Ander456/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Ander456/Ander456.github.io
My own blog page
Ander456/Awaitable
This is a naive design of classes to write await/async game logics instead of coroutines in Unity.
Ander456/bewater
skynet通用模块,各种轮子,不解释快上车
Ander456/DataStructureAlgorithm
record data structure and algorithm lean for myself
Ander456/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
Ander456/kkndme_tianya
天涯 kkndme 神贴聊房价
Ander456/My_OS_LEARN
Ander456/myblog-src
My own blog src
Ander456/MyLearnC_DataStuct
Ander456/MyLearnChartJS
Ander456/MyLearnMIPS
Ander456/MyLearnNode
自己学习NodeJs的代码
Ander456/MyLearnOpengl
自己学习opengl的代码
Ander456/MyLearnVue
自己学习vue的代码
Ander456/NetworkComponent
network for unity
Ander456/nvim_tmux
my workflow nvim tmux
Ander456/proton
Export excel to xml, json, lua, etc., and automatically generate the read code.
Ander456/py_program
data struct lean in python
Ander456/ShaderVariantCollectionExporter
Manually export shader variant collection in Unity Editor
Ander456/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
Ander456/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Ander456/Unity-ResolutionAspect
Unity屏幕适配
Ander456/UnityLockstep
Modern Lockstep with clientside prediction and rollback
Ander456/UnitySocketProtobuf3Demo
主要实现了用Unity对接了Leaf服务器。其次带了些小工具。
Ander456/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
Ander456/weapp-vue-eggjs-shop-demo
适用于日用品、干货等商城,pc管理端 + 微信小程序