The plugin does not work for me!
Closed this issue · 2 comments
AugiTheEye commented
Andicraft commented
Hi! Yes - the base code won't work with Convex Polyon colliders. You'll want to use a mathematically defined a collider like a capsule, or otherwise you will have to replace col_shape.height
with an exported variable so you can enter the height of your collider manually.
AugiTheEye commented
I do not know why, but when I use a Capsule it just says "Breakpoint" and it does not work. And if I put in a manual height, the Player does not climb the stairs