This is a go on trying to implement a multiplayer game server in Go. It is desinged for concurrency and the ability to easily implement more games on the server with as much ease as possible.
It currently has two games implemented: Tic-tac-toe and Achtung, die Kurve!. A simple Java based client is available for both of those games.
The server and client can be compiled and run using make
.
Command | Action |
---|---|
make runserver |
Runs the server |
make runclient |
Runs the client |
make test |
Runs test cases |
make docs |
Starts documentation server on port 8050 |
make clean |
Cleans up generated binary files |