To start installing this randomizer, run RandomizerInstaller.py or GUI.py with python (3.9 and above is recommended).
Instructions are in RandomizerInstaller.py and GUI.py.
- Randomize the seedpacket awards of the plants obtained in adventure mode:
- Prevent puff-shroom's award seedpacket from being randomized
- Don't change the seed packet icons
- Randomize Plant Stats:
- Randomize downgrade plants of upgrade plants.
- Randomize the action rates (chomper's chewing time, the time before doom shroom's crater disappears, the time for the shooting plant to fire, and etc.)
- Randomize defensive plant health
- Randomize plant attack damage
- Select between Five Zombie wave modes for Adventure Mode:
- Hard: The amount of waves in each adventure mode level are all 30
- Vanilla: retain the amount of waves in each adventure mode level the same
- Randomized: The amount of waves in each adventure mode level are all randomized
- Randomized+: Set the min amount and max amount of waves for each randomized level in adventure mode
- Fixed: Set a fixed amount of waves for every level in adventure mode
- Randomize Backgrounds (BETA):
- Include custom backgrounds
- Randomize Zombie appearances in Adventure Mode:
- Allow Summoned Zombies, Zombotany Zombies, and Giga Gargauntar to spawn by themselves in Adventure Mode
- Allow Balloon Zombie to appear after his selected counter plant is unlocked
- Randomize plants in conveyorbelt levels:
- Allow almost every plant to appear in every conveyorbelt level
- Enable 50 Sun meta mode
- Shuffle the order of store plants
- New dialogue made for this randomizer.
- Removed the intro you see before the first adventure mode level
- The suburban almanac is unlocked after 1-3
- Almost every dialogue from Crazy Dave is removed.
- Store plant 6, and 7 are unlocked after 5-1 instead of completing adventure mode.
- The money currency items (coins and diamonds) have thier prices increased by 10X
- The price of the selected items are reduced to decrease the diffculty of getting them:
- Store plant 1 (Gatling Pea): $2500
- Store plant 2 (Twin Sunflower): $2500
- Store plant 3 (Gloom-shroom): $3750
- Store plant 3 (Cattail): $5000
- Store plant 4 (Spikerock): $3750
- Store plant 5 (Gold Magnet): $1500
- Store plant 6 (Winter Melon): $5000
- Store plant 7 (Cob Cannon): $10000
- Store plant 8 (Imitater): $15000
- Marigold's recharge speed is now 2X slower.
- Gravebuster no longer gives out a coin after eating a grave.
- Blover appears in every conveyor belt level.
- The ability to auto collect coins and sun is added in as a optional feature
- Removed Zen Garden and replaced the Watering Can with Bacon
- A harder new game+
- The award seedpacket icon doesn't match the randomized obtained plant
- The range of Sea-shroom and Puff-shroom are bugged.
- Very rarely, when a zombie switches lanes on the grass after eating a Garlic, it sometimes flies off into a different lane, it is unknown if this happens in the original version of PlantsvsZombies.NET or in the windows phone version.
Programmer/Creator: Andree
Programmer: Boxxed
Special Thanks: Mewnojs and everyone who contributed to the orignal version of PlantsvsZombies.NET