/PVZ1-Randomizer

A PlantsVsZombies.NET randomizer mod

Primary LanguageC#MIT LicenseMIT

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To start installing this randomizer, run RandomizerInstaller.py or GUI.py with python (3.9 and above is recommended).

Instructions are in RandomizerInstaller.py and GUI.py.

What can you currently do in this randomizer:

  • Randomize the seedpacket awards of the plants obtained in adventure mode:
  • Prevent puff-shroom's award seedpacket from being randomized
  • Don't change the seed packet icons
  • Randomize Plant Stats:
    • Randomize downgrade plants of upgrade plants.
    • Randomize the action rates (chomper's chewing time, the time before doom shroom's crater disappears, the time for the shooting plant to fire, and etc.)
    • Randomize defensive plant health
    • Randomize plant attack damage
  • Select between Five Zombie wave modes for Adventure Mode:
    • Hard: The amount of waves in each adventure mode level are all 30
    • Vanilla: retain the amount of waves in each adventure mode level the same
    • Randomized: The amount of waves in each adventure mode level are all randomized
    • Randomized+: Set the min amount and max amount of waves for each randomized level in adventure mode
    • Fixed: Set a fixed amount of waves for every level in adventure mode
  • Randomize Backgrounds (BETA):
    • Include custom backgrounds
  • Randomize Zombie appearances in Adventure Mode:
    • Allow Summoned Zombies, Zombotany Zombies, and Giga Gargauntar to spawn by themselves in Adventure Mode
    • Allow Balloon Zombie to appear after his selected counter plant is unlocked
  • Randomize plants in conveyorbelt levels:
    • Allow almost every plant to appear in every conveyorbelt level
  • Enable 50 Sun meta mode
  • Shuffle the order of store plants

Changes in this randomizer:

  • New dialogue made for this randomizer.
  • Removed the intro you see before the first adventure mode level
  • The suburban almanac is unlocked after 1-3
  • Almost every dialogue from Crazy Dave is removed.
  • Store plant 6, and 7 are unlocked after 5-1 instead of completing adventure mode.
  • The money currency items (coins and diamonds) have thier prices increased by 10X
  • The price of the selected items are reduced to decrease the diffculty of getting them:
    • Store plant 1 (Gatling Pea): $2500
    • Store plant 2 (Twin Sunflower): $2500
    • Store plant 3 (Gloom-shroom): $3750
    • Store plant 3 (Cattail): $5000
    • Store plant 4 (Spikerock): $3750
    • Store plant 5 (Gold Magnet): $1500
    • Store plant 6 (Winter Melon): $5000
    • Store plant 7 (Cob Cannon): $10000
    • Store plant 8 (Imitater): $15000
  • Marigold's recharge speed is now 2X slower.
  • Gravebuster no longer gives out a coin after eating a grave.
  • Blover appears in every conveyor belt level.
  • The ability to auto collect coins and sun is added in as a optional feature
  • Removed Zen Garden and replaced the Watering Can with Bacon
  • A harder new game+

Bugs:

  • The award seedpacket icon doesn't match the randomized obtained plant
  • The range of Sea-shroom and Puff-shroom are bugged.
  • Very rarely, when a zombie switches lanes on the grass after eating a Garlic, it sometimes flies off into a different lane, it is unknown if this happens in the original version of PlantsvsZombies.NET or in the windows phone version.

Credits:

Programmer/Creator: Andree

Programmer: Boxxed

Special Thanks: Mewnojs and everyone who contributed to the orignal version of PlantsvsZombies.NET