Triggers a warning when a missile is shot at the vehicle
Showcase video: https://www.youtube.com/watch?v=VrcfySy-D7A
This was developed on a test server with EXTDB2, no infistar and no battleye.
config.cpp
Paste the contents into the top of your config file. Modify existing network message section if needed. Add the overrides to CfgExileCustomCode
initplayerlocal.sqf
After if (!hasInterface || isServer) exitWith {};
paste the contents of initplayerlocal.sqf found in the Client folder
If you are having trouble please view the example mission included.
Code
Server overrides are in client\customcode\server folder if they are needed to be moved or modified for server side. Otherwise no further modification is needed Pbo the server folder and place inside your servermod folder (such as @ExileServer)
For support feel free to post in Exile Discord #support channel: https://discord.gg/cmMMHyJ
Unless something is broken or missing in this initial release I will not provide support or installation help, you are free to use this release as you wish.
Thank you!