Pinned Repositories
AdvancedFire
agario-bot
ArbitraryDataMap
Allows you to make custom data serialization for any data type you have. Functions similarly to Minecraft's NBT (Named Binary Tag) system.
ExtendedUtilities
A library of useful functions that Oracle didn't happen to implement in java.
html-string-extractor
JoystickToTankSteering
A function I came up with to translate joystick input into wheel motion for differential steering vehicles. Primarily made with videogames in mind. This was inspired by the game Roblox (2009 era) which allowed players to easily build vehicles that would use this type of steering.
llvm-mos-Game-Utilities
A library of pre-made types and functions to help with general programming or game development. Designed for the new 6502 compiler, "LLVM-MOS".
llvm-mos-sdk
SDK for developing with the llvm-mos compiler.
n8engine
An open-source C# ASCII (console) game engine :D
Simple-and-Flexible-Tween-API-for-Unity
This 1 file, 1 class API gives you the basic tools for doing simple tweening animations in Unity. This API does not use a singleton or Monobehavior, but instead relies on creating instances of the Tween class and calling the the object's update function (inside of the Update event of a MonoBehaviour) to produce the animation (example included). Instead of a system with static functions and a list of tween objects that are iterated over. The tween objects are "decentralised" and can be simulator through whatever loop youn desire. This class was also designed do be easily expanded apon (i.e. adding more easing curves). So don't be afraid to modify this file, please.
Andrew900460's Repositories
Andrew900460/llvm-mos-Game-Utilities
A library of pre-made types and functions to help with general programming or game development. Designed for the new 6502 compiler, "LLVM-MOS".
Andrew900460/AdvancedFire
Andrew900460/agario-bot
Andrew900460/ArbitraryDataMap
Allows you to make custom data serialization for any data type you have. Functions similarly to Minecraft's NBT (Named Binary Tag) system.
Andrew900460/ExtendedUtilities
A library of useful functions that Oracle didn't happen to implement in java.
Andrew900460/html-string-extractor
Andrew900460/JoystickToTankSteering
A function I came up with to translate joystick input into wheel motion for differential steering vehicles. Primarily made with videogames in mind. This was inspired by the game Roblox (2009 era) which allowed players to easily build vehicles that would use this type of steering.
Andrew900460/llvm-mos-sdk
SDK for developing with the llvm-mos compiler.
Andrew900460/n8engine
An open-source C# ASCII (console) game engine :D
Andrew900460/Simple-and-Flexible-Tween-API-for-Unity
This 1 file, 1 class API gives you the basic tools for doing simple tweening animations in Unity. This API does not use a singleton or Monobehavior, but instead relies on creating instances of the Tween class and calling the the object's update function (inside of the Update event of a MonoBehaviour) to produce the animation (example included). Instead of a system with static functions and a list of tween objects that are iterated over. The tween objects are "decentralised" and can be simulator through whatever loop youn desire. This class was also designed do be easily expanded apon (i.e. adding more easing curves). So don't be afraid to modify this file, please.
Andrew900460/test