TMXTiledMap will be available as soon as it has been tested well enough for being released to the public.
Include the following files in your project:
TMXTiledMap.swift
TMXTilesetInfo.swift
TMXLayer.swift
These files are stored in the TMXTiledMap folder.
The current version of TMXTiledMap has the following limitations:
- iOS 7 and later only (requires Swift that can only compile to iOS 7 and above)
- OS X not supported in current version
- External tilesets not supported in current version
- Terrain is not supported in current version
Some of these missing features will likely be added later but as I have no need for these features in my current projects I have no plan to eliminate these limitations in the near future.
I would like to acknowledge the work of the following people who made it a whole lot simpler to make a TMX parser for Sprite Kit and Swift.
- Steffen Itterheim (KoboldKit, https://github.com/KoboldKit)
- Jeremy Stone (JSTileMap, https://github.com/slycrel/JSTileMap)
- The Cocos2D community (Cocos2D-SpriteBuilder, https://github.com/cocos2d/cocos2d-spritebuilder)