Godot 3.1 - Proceduraly generated sprite
based on: http://web.archive.org/web/20080228054405/http://www.davebollinger.com/works/pixelrobots/
Features:
- define, save and load SpriteBuilder options
- define, save and load SpriteBuilder mask
- build
Options:
- colored
- build mode
- color modification
- ...