/PixelVision8

AGFX PV8 Test and Libs

Primary LanguageLua

PixelVison 8 class examples

  • TDraw
    • line
    • pixel
    • rectangle (filled/outline)
    • polyline (opened/closed)

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  • TMarchingSquare
    • 4bit autotile map draw with themes and user defind flag per tile

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  • TCellular
    • cellular automata to generate procedural caves or any map data

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  • TMaze
    • generate maze grid

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  • TLuaTiled/TLuaTiledOpt

    • load tmx file exported as lua fromTiled editor
    • Draw tilemap with DrawMode.Tile
    • Draw tileamp with DrawMode.Sprite
    • in sprite mode works: flip x/y and animation defined in Tiled
    • in tile mode works animation too

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  • TRooms

    • generate rooms (based from TMaze)
    • draw Minimap
    • added used_data table for store room data

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Instalation

  • download folder [AndyGFXDisk]
  • drag folder [AndyGFXDisk] to PixelVison 8 OS desktop
  • Note: Libs folder copy to Workspace\System\Libs [PV8 0.9.6]

TODO

  • animation class (W.I.P)