/rls-vscode

RLS-based plugin for VSCode

Primary LanguageTypeScriptOtherNOASSERTION

Rust support for Visual Studio Code

Build Status

Adds language support for Rust to Visual Studio Code. Supports:

  • code completion
  • jump to definition, peek definition, find all references, symbol search
  • types and documentation on hover
  • code formatting
  • refactoring (rename, deglob)
  • error squiggles and apply suggestions from errors
  • snippets
  • build tasks

Rust support is powered by the Rust Language Server (RLS). If you don't have it installed, the extension will install it for you.

This extension is built and maintained by the RLS team, part of the Rust IDEs and editors team. It is the reference client implementation for the RLS. Our focus is on providing a stable, high quality extension that makes best use of the RLS. We aim to support as many features as possible, but our priority is supporting the essential features as well as possible.

For support, please file an issue on the repo or talk to us on Discord. There is also some troubleshooting and debugging advice.

Contributing code, tests, documentation, and bug reports is appreciated! For more details on building and debugging, etc., see contributing.md.

Quick start

  • Install rustup (Rust toolchain manager).
  • Install this extension from the VSCode Marketplace (or by entering ext install rust-lang.rust at the command palette Ctrl+P).
  • (Skip this step if you already have Rust projects that you'd like to work on.) Create a new Rust project by following these instructions.
  • Open a Rust project (File > Add Folder to Workspace...). Open the folder for the whole project (i.e., the folder containing 'Cargo.toml'), not the 'src' folder.
  • You'll be prompted to install the RLS. Once installed, the RLS should start building your project.

Configuration

This extension provides options in VSCode's configuration settings. These include rust.*, which are passed directly to RLS, and the rust-client.* , which mostly deal with how to spawn it or debug it. You can find the settings under File > Preferences > Settings; they all have Intellisense help.

Some highlights:

  • rust.show_warnings - set to false to silence warnings in the editor.

  • rust.all_targets - build and index code for all targets (i.e., integration tests, examples, and benches)

  • rust.cfg_test - build and index test code (i.e., code with #[cfg(test)]/#[test])

  • rust-client.channel - specifies from which toolchain the RLS should be spawned

Features

Snippets

Snippets are code templates which expand into common boilerplate. Intellisense includes snippet names as options when you type; select one by pressing 'enter'. You can move to the next 'hole' in the template by pressing 'tab'. We provide the following snippets:

  • for - a for loop
  • unimplemented
  • unreachable
  • print(ln)
  • assert(_eq)
  • macro_rules - declare a macro
  • if let Option - an if let statement for executing code only in the Some case.
  • spawn - spawn a thread
  • extern crate - insert an extern crate statement

This extension is deliberately conservative about snippets and doesn't include too many. If you want more, check out Trusty Rusty Snippets.

Tasks

The plugin provides tasks for building, running, and testing using the relevant cargo commands. You can build using ctrl+shift+b. Access other tasks via Run Task in the command palette.

The plugin writes these into tasks.json. The plugin will not overwrite existing tasks, so you can customise these tasks. To refresh back to the defaults, delete tasks.json and restart VSCode.

Format on save

To enable formatting on save, you need to set the editor.formatOnSave setting to true. Find it under File > Preferences > Settings.

Requirements

  • Rustup,
  • A Rust toolchain (the extension will configure this for you, with permission),
  • rls, rust-src, and rust-analysis components (the extension will install these for you, with permission).

Implementation

This extension almost exclusively uses the RLS for its feature support (syntax highlighting, snippets, and build tasks are provided client-side). The RLS uses the Rust compiler (rustc) to get data about Rust programs. It uses Cargo to manage building. Both Cargo and rustc are run in-process by the RLS. Formatting and code completion are provided by rustfmt and Racer, again both of these are run in-process by the RLS.