Angeart
Game Engineer / Composer / DJ / Music Producer. I usually work on the Enterprise server, so I have fewer commits.
DeNAGamesTokyoTokyo, Japan
Angeart's Stars
okdalto/conv_visualizer
conv_visualizer
design-sparx/antd-multipurpose-dashboard
A free, open source, Vite, Typescript admin theme created using Ant Design 5
yoDon/Electron.NET-React-Typescript-MobX
Boilerplate for electron.net + react + typescript + mobx apps (not actively maintained, now focusing on https://github.com/yoDon/electron-dotnet for C# and Electron)
marcelkliemannel/intellij-developer-tools-plugin
This plugin is a powerful and versatile set of tools designed to enhance the development experience for software engineers. With its extensive collection of features, developers can increase their productivity and simplify complex operations without leaving their coding environment.
handzlikchris/Unity.VisualisingEventCallChains
Helps to visualise Unity event call chains in profiler window. This makes it easier to understand what's happening at a glance.
cathei/LinqGen
Alloc-free and fast replacement for Linq, with code generation
Gentlymad-Studios/NewGraph
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
adammyhre/Unity-Utils
Extension Methods and Utils for Unity Game Dev
Looooong/Unity-SRP-VXGI
Voxel-based Global Illumination using Unity Scriptable Render Pipeline
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
danbaidong1111/DanbaidongRP
ToonRenderPipeline Unity6 RayTracing
glanceapp/glance
A self-hosted dashboard that puts all your feeds in one place
toeverything/AFFiNE
There can be more than Notion and Miro. AFFiNE(pronounced [ə‘fain]) is a next-gen knowledge base that brings planning, sorting and creating all together. Privacy first, open-source, customizable and ready to use.
lllyasviel/IC-Light
More relighting!
harry0703/MoneyPrinterTurbo
利用AI大模型,一键生成高清短视频 Generate short videos with one click using AI LLM.
CorentinTh/it-tools
Collection of handy online tools for developers, with great UX.
bfanger/pixi-inspector
Devtools for PixiJS
juliencrn/usehooks-ts
React hook library, ready to use, written in Typescript.
Megabyteceer/thing-editor
pixi.js based visual game editor
michalochman/react-pixi-fiber
Write PixiJS applications using React declarative style.
AlexTorresDev/custom-electron-titlebar
Custom electon title bar inpire on VS Code title bar
facebookresearch/segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
itsMapleLeaf/remix-electron
Electron integration for Remix ⚛💿
pofulu/TimelineTool
Provides an easy way to change Playable Director's Bindings and Clips at runtime.
Unity-Technologies/megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
fuqunaga/RosettaUI
Code-based UI library for development menus for Unity
gbdk-2020/gbdk-2020
An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
PrashaltGames/Unity-ConversationGraph
Node Based Script Engine for Unity. It is second version.
Haruma-K/UnityDebugSheet
Hierarchical debug menu system for Unity that makes it easy to create intuitive and organized debug menus.
AnnulusGames/DebugUI
A framework for building debugging tools built on Unity UI Toolkit.