AngelWyvern/FNF-NewgroundsPort
A port of Friday Night Funkin' v0.2.8 made by rebuilding the code via reverse engineering.
HaxeApache-2.0
Issues
- 6
Question: How To Compile FNF-NewgroundsPort(MACOS AND WINDOWS)(NOT A QUESTION)
#37 opened by JovadinoDev - 2
Bug Report: Html5 error
#36 opened by DomTheNoobCoder - 6
Bug Report: Notes move choppy
#25 opened by Rev2-Git - 5
- 8
Bug Report: The game crashes
#30 opened by RedCat995 - 4
Bug Report: Can't Compile
#29 opened - 1
Question: sorry but how do you open a prompt
#28 opened by Zoardedz - 7
Bug Report: Cant compile because of no Project.xml file, but its already there?
#27 opened by ColdlordXRepositories - 4
Bug Report:
#26 opened by TheoDeveloping - 1
Bug Report:
#24 opened by Rev2-Git - 5
- 4
can I use this as a base for my engine
#21 opened by Gothbr4dn - 3
Enhancement: Game Build
#20 opened by Sanscode1937 - 3
- 4
Enhancement: Add a new FlxAnimate thingy
#19 opened by Cheemsandfriends - 2
Bug Report: Game crashes
#14 opened by Amiginal - 1
Bug Report: gfcutscene layer variable should be FlxGroup not FlxTypedGroup
#17 opened by Sanscode1937 - 7
Question: Add a comment
#16 opened by Sanscode1937 - 2
Enhancement: Animated actual cutscene
#15 opened by Sanscode1937 - 3
- 2
Bug Report: Controls option's buggy asf
#11 opened by Sanscode1937 - 2
Enhancement: Pretty print fnf 0.2.8 json file to make much more ez to look at it
#12 opened by Sanscode1937 - 3
Lime test html5 -debug problem
#9 opened - 2
Bug Report: this.
#7 opened by DeceptedPar - 3
Enhancement: Fix week7
#10 opened by Sanscode1937 - 2
- 8
- 1
Bug Report: Preference Scrolling
#1 opened by AngelWyvern - 1
Bug Report: Exiting a song back to story/freeplay menu doesn't reset blue balled counter
#6 opened by AngelWyvern - 2
- 1