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Managed game servers, matchmaking, and DDoS mitigation that lets you focus on building your game.
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- Everything is accessible from an easy to use GUI, CLI, or API
- Serverless Lobbies for auto-scaling game lobbies
- Flexible matchmaker for placing players in lobbies with no wait times
- CDN for hosting assets and webpages with a custom domain or provided rivet.game subdomain
- Game Guard for DDoS mitigation and managed WebSocket SSL, TCP+TLS, and UDP
- Streamlined DevOps for teams
- Unified logging & monitoring & analytics
- No downtime deploys with easy rollbacks
Rivet Cloud is the fastest way to get your game up and running. Sign up at rivet.gg and get a free game server.
See the setup guide to develop & deploy Rivet yourself.
Below is a simplified architecture diagram of a Rivet cluster.
Looking for documentation on building a game with Rivet?
Visit our documentation for game developers!
Getting Started
Philosophy
Architecture
About
We're a team of scrappy engineers willing to get our hands dirty with everything from Linux internals, niche game engines, designs that don't look like this, and god-tier developer experiences. If you prefer reading the source instead of documentation, love hacking on games in your free time, and have a healthy dose of anarchy in you, come join us!