AngelicosPhosphoros
I am primarily game developer. Contributor of Rust, Cataclysm Bright Nights, Bevy.
Moscow
Pinned Repositories
AngelicosPhosphorosDFMod
This is a simple mod for Dwarf Fortress.
AntiDiscrete
AugmentedUnreality
Augmented reality for Unreal Engine 4
bevy
A refreshingly simple data-driven game engine built in Rust
ByterIDE
Cataclysm-BN
Cataclysm: Bright Nights
keyed_priority_queue
LongArithmeticsCPP
Fast and simple Long Arithmetics on C++
Test-Fast-Math-Using-Hack-Rust
AngelicosPhosphoros's Repositories
AngelicosPhosphoros/keyed_priority_queue
AngelicosPhosphoros/LongArithmeticsCPP
Fast and simple Long Arithmetics on C++
AngelicosPhosphoros/AngelicosPhosphorosDFMod
This is a simple mod for Dwarf Fortress.
AngelicosPhosphoros/ByterIDE
AngelicosPhosphoros/Test-Fast-Math-Using-Hack-Rust
AngelicosPhosphoros/AntiDiscrete
AngelicosPhosphoros/AugmentedUnreality
Augmented reality for Unreal Engine 4
AngelicosPhosphoros/bevy
A refreshingly simple data-driven game engine built in Rust
AngelicosPhosphoros/Cataclysm-BN
Cataclysm: Bright Nights
AngelicosPhosphoros/ghost_clustering
AngelicosPhosphoros/HiddenMarkovModels
AngelicosPhosphoros/punctual_sleep
AngelicosPhosphoros/rust
Empowering everyone to build reliable and efficient software.
AngelicosPhosphoros/rust-reference
The Rust Reference
AngelicosPhosphoros/UnrealEngine_NVIDIAGameWorks
This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com
AngelicosPhosphoros/VEGAS
This is simple and understandable implementation of VEGAS Monte-Carlo integration algorithm.