/VexEngine

Developing next Gen game engine for my future game development

Primary LanguageC++

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VexEngine

The beginning of my graphics programming journey!
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Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgments

About The Project

There are many great game engines out there. But I crave for a deeper understanding of how they work. This is my journey into exploring graphics programming. Eventually this will be an engine that can easily generate procedural environments AI and menue's with basic developer/user inputs.

Here's why:

  • I want indi developers to be able to create amazing games that rival AAA companie.
  • To give indi devs a way to tell thier stories without any financial obligations to allow them to grow and help create a fair and thriving industry..

These are just ideas...

...for now.

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Built With

This section should list any major frameworks/libraries used to bootstrap your project. Leave any add-ons/plugins for the acknowledgements section. Here are a few examples.


  • C++
  • vulkan

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Getting Started

To Get this early build up and running locally, you will need the following:

Installation

Below is an example of how you can instruct your audience on installing and setting up your app. This template doesn't rely on any external dependencies or services.

  1. Clone the repo
    git clone https://github.com/AngeloNicolson/VexEngine.git
  2. Currently working on cmake build for ease of use with repo.

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Usage

This engine has little use casses at the moment except for setting up the rendering and lighting pipeline.

For mor information on how this was built, Documentation

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Roadmap

  • Update README
  • Restructure project folders
  • Add billboards to render system
  • Add support for rendering multiple lights
  • Add support for specular lighting
  • Add support for Alpha blending

See the open issues for a full list of proposed features (and known issues).

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create.
Any contributions you make are greatly appreciated.

If you have a suggestion that wouldimprove this engine, you can simply open an issue with the tag "enhancement" or "feature". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/Amazing_Feature)
  3. Commit your Changes (git commit -m 'Add some Amazing_Feature')
  4. Push to the Branch (git push origin feature/Amazing_Feature)
  5. Open a Pull Request

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Contact

Message me through LinkedIn
Send an email to my email

Project Link: VexEngine

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Acknowledgments

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